![]() ![]() What are their differences? Does one provide something the other doesn't? Are they dependent on each other? Their is the "position" and "window_pos" parameters. Trial and error of panel.cfg parameters is agonizingly slow, and there are so many different paramaters, it's hard to say how combinations of changes will affect the overall impact.Ĭan anyone explain the which parameters are used that determine where a window is placed on a display, and it's size. ![]() Microsoft has provided documentation in it's SDK documents, but well. I've searched and came up with no real clear explanation. I am grateful I can do that, it's just simply an annoyance. Ii) grotesquely sized panels requiring manual resizing. ![]() I) showing up off screen, requiring window minimization to find it Some of the challenges I have with the 2D panels are, Although I do prefer the VC cockpit, I do depend on 2D specific panels for some options, not to mention some of my older aircraft don't even have virtual cockpits. ( )Īlthough this helped to some extent in resolving the most detrimental aspect of the bug, flashing active cursor with dramatically reduced framerate effect, 2D panels are still inconvenient to use. Having gone to a widescreen Nvidia surround display across 3 23" monitors, I have been forced to edit my panel config files to avoid the 2D panel "bug" than plagues these types of configurations. Has anyone came across a good explanation on understanding the parameters of the panel.cfg file. ![]()
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